Jump to content

Graphics glitch when rotating Arc camera around mesh


Bladetrick
 Share

Recommended Posts

Hello,

Been loading models into a small test stub.  Noticed that some models look a little glitchy when I rotate the arc camera around them.  Here's a sample when one is first loaded up.

20180806_103507.thumb.jpg.3232e1d9d5b2886b3c7b5ab17020880d.jpg

And when I rotate it just a bit

20180806_103525.thumb.jpg.eb987d819c30136cfdd93a2e1d0084d5.jpg

Any thoughts on why this might happen?  Is it my mesh or..?

Thank you!

Link to comment
Share on other sites

  • 2 weeks later...

depth fighting!  how cool does that sound.  I don't believe I have multiple meshes loaded but I'll take a look.  By chance can depth fighting also occur when a mesh is broken?  Like when two seams haven't been welded properly and kind of overlap each other to cover voids?  We have a guy that does that... often :(

I'll see what I can do with the playground.  I need to read more about it as I am not sure how to include external files.  Once I get it going, i'll post.

Thanks, Delta

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...