MinZe Posted August 4, 2018 Share Posted August 4, 2018 Hi! Is there a way to get the vertex from every face? Using indices array and positions array is the way? Or is there another one? Quote Link to comment Share on other sites More sharing options...
brianzinn Posted August 4, 2018 Share Posted August 4, 2018 I think you need to go from vertex data (BABYLON.VertexBuffer.PositionKind), then the faces are based on indexes. I don't know another way - this is a good explanation of the structure: https://babylonjsguide.github.io/advanced/Custom.html Quote Link to comment Share on other sites More sharing options...
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