V!nc3r Posted August 3, 2018 Share Posted August 3, 2018 Hi! Is the alpha value of edgesColor is supposed to set alpha of the edgeRenderer effect? 'Cause if I'm not wrong, it's fade the color of the edgesColor itself, instead of the alpha: https://www.babylonjs-playground.com/index.html#K4S3GU#16 (line 62) If this is intentional, is there a way to apply alpha on the edge effect? Thanks [edit] tested on Win10 > Firefox, Chrome, Edge, IE > BJS latest and stable Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted August 3, 2018 Author Share Posted August 3, 2018 Also, 'don't know if it is related, but edges make some conflict with not-binary-alpha from others objects, they're not fade if behind an object using alpha from texture. Examples, switching the useAlphaFromDiffuseAlbedoTexture value: standard workflow https://www.babylonjs-playground.com/#K4S3GU#20 (line 55) PBR workflow https://www.babylonjs-playground.com/index.html#K4S3GU#19 (line 65) Quote Link to comment Share on other sites More sharing options...
Guest Posted August 3, 2018 Share Posted August 3, 2018 It is a bug:) I'll fix it for next commit! V!nc3r 1 Quote Link to comment Share on other sites More sharing options...
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