Nodragem Posted August 2, 2018 Share Posted August 2, 2018 Hello, For now, I am using Blender for baking a Global Illumination lightmaps, however, in my next projects, I may play with procedurally generated meshes. In particular, I want to generate 3d mazes. In that case, I won't be able to use Blender to generate the GI lightmaps because the mesh will be created in BabylonJS at runtime. So I was wondering if there is something existing or on the roadmap for GI baking at runtime? NOTE: I found the SSAO (Screen Space Ambient Occlusion) which is cool, but does not seem to illuminate the scene that much. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 2, 2018 Share Posted August 2, 2018 This is part of my wet dreams having a solution to bake GI at runtime But so far we don't have it Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted August 4, 2018 Share Posted August 4, 2018 hummmm m dblclick on canvas https://www.babylonjs-playground.com/#FC6482#7 that make baking for shadowmap and light map on ground mesh https://www.babylonjs-playground.com/#FC6482#10 https://www.babylonjs-playground.com/#FC6482#16 Quote Link to comment Share on other sites More sharing options...
Pryme8 Posted August 6, 2018 Share Posted August 6, 2018 http://www.madebyevan.com/shaders/lightmap/ There is this method you could adapt. V!nc3r, xtreemze and GameMonetize 3 Quote Link to comment Share on other sites More sharing options...
Nodragem Posted August 9, 2018 Author Share Posted August 9, 2018 @NasimiAsl, that's quite cool to know! although I believe this is not computing any Global Illumination, right? @Pryme8, that is very impressive! something to dream of, @Deltakosh? I personally don't have the skills to implement this method into BabylonJS ? Quote Link to comment Share on other sites More sharing options...
Sebavan Posted August 9, 2018 Share Posted August 9, 2018 @Pryme8 this looks pretty cool indeed. I hope I ll have time to work on that ? Quote Link to comment Share on other sites More sharing options...
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