ssaket Posted August 1, 2018 Share Posted August 1, 2018 Hello, I am new to babylonjs and am trying to extrude a non regular polygon towards the positive y direction. Going through the doc I couldn't find a way, it always extrudes it in the negative y direction. I found a hack using mesh.position.y += depth; but is there any other way of doing this ? Playground link : http://www.babylonjs-playground.com/#2EYZPE#7 Thanks. Quote Link to comment Share on other sites More sharing options...
JohnK Posted August 1, 2018 Share Posted August 1, 2018 Hi @ssaket and welcome to the forum. Extrudepolygon uses depth rather than height so your way of doing it by moving the y position is correct. Quote Link to comment Share on other sites More sharing options...
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