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Best approach to texture swapping at a specific frame


JonVarner
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On my current project I have the need to swap out textures at specific frames.

For example: at frame 5 swap image1.jpg to image2.jpg. Then at frame 10 swap image2.jpg to image3.jpg and so on.

Right now I am simply doing a loop where I check the current frame and make that swap accordingly. But as there are a handful of cases to check, doing a loop to check on each frame seems efficient.

Anyway, I figured I would ask here in case others had thoughts on how to do this more efficiently.

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