olgzich Posted July 28, 2018 Share Posted July 28, 2018 Hello. I have the following question. How do I make tiles from the dynamic layer behave like the stars in your example ("Making your first Phaser 3 game" article)? That is, for each tile to move and bounce off the tiles of another layer and from the borders of the world. I tried this: this.physics.add.existing (layer, false); But it seems that the entire layer begins to move. However, this is logical. Link to comment Share on other sites More sharing options...
samme Posted July 29, 2018 Share Posted July 29, 2018 Tilemap#createFromTiles Link to comment Share on other sites More sharing options...
olgzich Posted July 29, 2018 Author Share Posted July 29, 2018 Thank you so much! Link to comment Share on other sites More sharing options...
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