Rodrix3 Posted July 28, 2018 Share Posted July 28, 2018 I am really confused about: pipeline = new BABYLON.DefaultRenderingPipeline(...) VS pipeline = new BABYLON.StandardRenderingPipeline(...) VS postProcess = new BABYLON.ImageProcessingPostProcess(..) To me all of them are post processing. So I don't understand.. When should I use each? Can I combine all three together? I see that the standard has things that the default pipeline doesn't have. I also see that the standard is "no longer mantained" but it has awesome features like volumetric light, dirt camera, adaptive HDR. How am I supposed to do all that with the default rendering pipeline? I see no explanation of that.. I also see the var ssao = new BABYLON.SSAORenderingPipeline(..)... making things even more confusing What is the best practice if I want to combine most of the effects? I want to combine: Dirt Adaptive HDR Bloom Vignette MSAA Grain ColorCurves LUT color correction Vignette DOF Lens Flare Volumetric lighting is gone from default pipeline too? (I had almost all these postprocessing effects in place in ThreeJs, and I need them now in my Babylon Project) Thanks in advance P.S: I am looking at these pages: https://doc.babylonjs.com/how_to/using_standard_rendering_pipeline https://doc.babylonjs.com/how_to/how_to_use_postprocesses https://www.babylonjs.com/demos/standardrenderingpipeline/ Quote Link to comment Share on other sites More sharing options...
Guest Posted July 30, 2018 Share Posted July 30, 2018 So first: A pipeline is a convenient way to apply multiple postprocesses and control them from a centralized object. StandardPipeline is still maintained but we try to move most of its features in the DefaultPipeline. There is no problem to apply multiple pipelines simultaneously (even with other postprocesses). From your list I can see that almost everything is already in the default pipeline so you should use it and then hand pick the missing one and use them either from pp or from the StdPipeline Quote Link to comment Share on other sites More sharing options...
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