mazoku Posted July 24, 2018 Share Posted July 24, 2018 What will be your plan if you are finishing an AAA game? Or at least AA? Maybe A? Which sponsors would you contact first? Defense genre? I know that developers view game value differently than sponsors but anyway. Quote Link to comment Share on other sites More sharing options...
b10b Posted July 24, 2018 Share Posted July 24, 2018 For larger scale own-IP projects I'd launch independently and tightly integrate it into a social network to make it server / domain authoritative. Initially a reduced content / early access version - holding advanced levels and features back for phase 2. Purpose of Phase 1 would be to get initial player feedback, build traction and secure IP (to an extent). Armed with demonstrable value (traction) I may choose to seek sponsorship / partnership for unique content or licensing of the domain / IP. That being said, often anything that is complex to take to market, has an after-thought sales or partner plan, or has limited monetization routes is commercially weak - often requiring luck to break even. Which sponsors did you have in mind and have you dealt with them before at this scale of game? mazoku 1 Quote Link to comment Share on other sites More sharing options...
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