matiasbargas Posted July 16, 2018 Share Posted July 16, 2018 Hi everyone! Could you help me with this issue? I'm using this tree model but the render is not correct. Some faces are not being shown. We developed it in blender and all normals are ok. We also tested the model in https://gltf-viewer.donmccurdy.com/ and works well there. I'm attaching the GLTF ( that is also here https://gist.github.com/matiasbargas/821ba047185cd27d804fa8f51294e14b ) Thanks Tree1.gltf Quote Link to comment Share on other sites More sharing options...
Guest Posted July 17, 2018 Share Posted July 17, 2018 Did you create this issue? https://github.com/BabylonJS/Babylon.js/issues/4760 Pinging @bghgary Quote Link to comment Share on other sites More sharing options...
bghgary Posted July 18, 2018 Share Posted July 18, 2018 @matiasbargas I looked at your tree model and the weights for many vertices are all zero. This is not allowed in glTF, though we are still trying to work out the wording for the spec (see here). Can you ask the glTF-Blender-Exporter folks on why the exporter is doing this? Quote Link to comment Share on other sites More sharing options...
matiasbargas Posted July 31, 2018 Author Share Posted July 31, 2018 Hi @bghgary, thanks for your answer. I will do it. Quote Link to comment Share on other sites More sharing options...
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