mickeyren Posted July 16, 2018 Share Posted July 16, 2018 maybe i'm doing something wrong but for example when i try to use this tutorial https://phaser.io/examples/v2/text/google-webfonts (google web fonts) on a low-res game (320x240) to render a 6px font size it came out blurred: It's also the same when i try to do something like this: let textStyle_Value = { font: "bold 6px sans-serif", fill: "#fff", align: "center" }; text ends up very blurry. The only thing that is sharp for me is if i use bitmap fonts (6px): Link to comment Share on other sites More sharing options...
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