Ninjadoodle Posted July 15, 2018 Share Posted July 15, 2018 Hi @enpu I'm not really sure what's going on but I seem to be getting low fps on my projects suddenly. I have a couple of projects (tests) that used to get 60 fps (with webGL) and right now I'm only getting 30 with very jerky movement. Also, I have a pretty simple puzzle which is getting around 30fps (canvas). I can't put my finger on what happened, but it feels like it's something that's happened recently as I haven't changed the code for some of my samples. Any ideas on what might have changed / anybody else experiencing this? Quote Link to comment Share on other sites More sharing options...
enpu Posted July 15, 2018 Share Posted July 15, 2018 What does the debug panel show when getting low fps? Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted July 15, 2018 Author Share Posted July 15, 2018 on the simplest example ... 1280x2272 Draws: 6 Bodies: 0 Updates: 0 Tweens: 0 Timers: 0 Hires: 1 I'm only getting 33fps (canvas) PS. I'm talking about iPhone SE - Desktop has good fps Quote Link to comment Share on other sites More sharing options...
enpu Posted July 15, 2018 Share Posted July 15, 2018 Is this on Panda Remote or web browser? Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted July 15, 2018 Author Share Posted July 15, 2018 Currently trying through Panda remote on iOS (iPhone SE) Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted July 15, 2018 Author Share Posted July 15, 2018 So without any explanation ... the fps seems to be back up to 60. I have no idea why, or what the phone might have been doing in the background. All my apps were closed etc. I've tried running the game through the browser and immediately after that closed the window and tried again in remote, and the fps was back to normal. Quote Link to comment Share on other sites More sharing options...
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