Jump to content

turning scene into static dom element


Pryme8
 Share

Recommended Posts

So what would be the best order of operations, to basically render out a scene to a certain point (ie when all the objects propagated and one frame rendered).  Then once that point is achieved to stop the render but leave what was on the canvas as it is like a still-frame.

Maybe  make a hidden canvas element then make it 'cycle' through an array of scene objects with export sizes and what ever setting for each one.  Then have the DOM "locked" with a loading spinner and screen fill until the hidden canvas finishes all the images and has placed them on the dom. 

I know I could use a method like I just mentioned, but I was wondering if there are other perhaps simpler methods or if anyone sees any cons with doing it that way.
 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...