Ryan Posted February 15, 2014 Share Posted February 15, 2014 Hey guys, Pretty basic question, but I'm hoping that there's a basic answer that I just haven't been able to find.this.game.input.onDown.add(this.functionName, this);Is there a way to make this only fire when the mouse is clicked inside the canvas? Thanks guys! FyreTale Link to comment Share on other sites More sharing options...
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