renjianfeng Posted June 28, 2018 Share Posted June 28, 2018 I now use HTML + CSS to scroll through pages. I want to implement it through the GUI. Is the GUI planning to add this functionality? Quote Link to comment Share on other sites More sharing options...
Guest Posted June 28, 2018 Share Posted June 28, 2018 Yes..this is on our list of things to do: https://github.com/BabylonJS/Babylon.js/issues/3910 renjianfeng 1 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted June 28, 2018 Share Posted June 28, 2018 Hi guys! There is a "odd thing" that @Arte and I created, once. It uses a complex stackPanel swap-out method to accomplish a mousewheel-active, slider-drag-active, scrolling dialog/listview. https://www.babylonjs-playground.com/#08KEYA#32 Not sure if useful or on-topic, but I thought I would pass it along. Be well, guys. Oh yeah, there's another terrible example/attempt... https://www.babylonjs-playground.com/#11JINV#44 Phew... talk about taking the long bus to school. Perhaps smarter to make a giant plane-o-text, position it at 1000x 1000z. Light it and scroll a 2nd camera across it, create a renderTargetTexture from THAT 2nd camera, and feed that RTT to another plane's material. Put the plane inside the picture frame. Done. That PG series eventually became "the sparkle-fonts test". Goofy fun. Arte, Dad72, MarianG and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
Arte Posted June 28, 2018 Share Posted June 28, 2018 Shrug! Shrug! https://www.babylonjs-playground.com/#EU1W1M renjianfeng 1 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted June 28, 2018 Share Posted June 28, 2018 Oh Arte, don't try to be humble and claim you ONLY contributed the mouseWheel feature. Folks, he bought ALL the beer, and ALL the pizza, and was a major consultant and advisor for the entire scrolling list-view project. He also got us some hookers for the release party. hehe. (no, not really, but he DID offer some farm animals) https://www.babylonjs-playground.com/#1WROZH#59 I started one of the RTT-scroller tests (as described earlier). I haven't moved the textPlane out to nowhere, yet, nor moved camera 4 out to scroll across it... slowly... and rtt-feed mon4 plane on the bottom. (or, scroll textPlane across cam4 fov... Teleprompter v1.0. LayerMasks might also eliminate the need to move the textPlane and camera4 to 1000x/1000z, too. We can, instead, hide it on a layer of its own... maybe. Sometimes I get stuck in the scene.activeCameras array, surrounded by curious renderGroupId's & layerMasks, and I get easily entangled, and then my dog starts barking at me for some reason. Weird. I can't get the darned textPlane or text1... to have a white background. I forgot how to use materials or control.background or something. The more I code, the dumber I get. Arte and renjianfeng 2 Quote Link to comment Share on other sites More sharing options...
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