plutopot Posted June 24, 2018 Share Posted June 24, 2018 Hi, Hope you all are doing great. I am a game programmer with experience in Unity3D development and now I am moving to pixi js to work on a project. So, How do I setup the project efficiently? As my previous experience is in C#, I want to make games in pixi the Object Oriented way. What I've found in tutorials on the internet, people just declare the scripts in the index.html page and begin working. Is there a way, in which there is one single class as an entry point, lets say main.js which processes everything in the game? How do I code the game Object Oriented way? An example that uses OO with pixi will be really great, As I just need an entry point to setup the project. Quote Link to comment Share on other sites More sharing options...
jonforum Posted June 24, 2018 Share Posted June 24, 2018 here some great link to bookmark for you if you are starting. assuming you know how to code JavaScript. http://pixijs.io/examples/#/basics/basic.js https://github.com/pixijs/pixi.js/wiki/Getting-Started https://github.com/pixijs/pixi.js/wiki/v4-Performance-Tips https://github.com/kittykatattack/learningPixi and also a good software to start and understand a app with pixijs and nwjs free 30 day to study rmmv. http://www.rpgmakerweb.com/download you will probably get more help from other members, but it's a bit of a personal journey. Quote Link to comment Share on other sites More sharing options...
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