Journey Kim Posted June 21, 2018 Share Posted June 21, 2018 I've released my game for HTML5 using Kotlin and Phaser 2! Samsara - Stones of Eternity is brand-new, super addictive puzzle game. Play Samsara - Stones of Eternity I started this project about three years ago on iOS using Swift and SpriteKit. This year, I've ported to Android using Kotlin and libGDX. As Kotlin is a mother of Swift, works were not too hard. Last month, I tried publishing for HTML5, but libGDX doesn't support Kotlin for HTML5! After some struggling, I found Kotlin can cross-pile to javascript. So I decided using Phaser, of course. Only one problem was how I could bridge Kotlin and Phaser. Thanks to hiperbou, developer of phaser-kotlin, I easily port my game HTML5. You can play three unique modes with three themes. For 3x3 games, you can use your keyboard(U, I, O, J, K, L, M, comma, period) or numeric keypad, also. 'X' key and enter key are used for cancel and confirm for pop up menu. Tom Atom 1 Quote Link to comment Share on other sites More sharing options...
gc-phaser Posted June 25, 2018 Share Posted June 25, 2018 Great game! Very addictive and interesting core game mechanic. Nice job! I'll download the app as well. Quote Link to comment Share on other sites More sharing options...
Journey Kim Posted June 26, 2018 Author Share Posted June 26, 2018 7 hours ago, gc-phaser said: Great game! Very addictive and interesting core game mechanic. Nice job! I'll download the app as well. Thanks for your kind feedback! gc-phaser 1 Quote Link to comment Share on other sites More sharing options...
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