Scrooler Posted June 15, 2018 Share Posted June 15, 2018 Hi All! I have a question. A Player who has collision. For each object I have to assign this.physics.add.collider(player, group); this.physics.add.collider(player, objectLayer); How to give collision globally ? Just give collider player and other object separately. Link to comment Share on other sites More sharing options...
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