ecsancho Posted June 14, 2018 Share Posted June 14, 2018 Would smaller texture sizes (in dimensions and filesize) give better mobile performance overall? like would a 1024x1024 texture render and perform better than a 2048x2048? Thanks Quote Link to comment Share on other sites More sharing options...
xerver Posted June 15, 2018 Share Posted June 15, 2018 Smaller textures take less time to upload to the GPU, and use less memory while there. The performance of *how fast* something renders is not related directly to the texture size, but instead to *what you are rendering*. For example, rendering a screen with 1024x1024 pixels is faster than a screen with 2048x2048 pixels because the fragment shader runs on less pixels. Its all about the shaders, and the viewport size, not necessarily the texture you use. ecsancho 1 Quote Link to comment Share on other sites More sharing options...
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