fruitbatinshades Posted May 22, 2018 Share Posted May 22, 2018 I am trying to follow http://phaser.io/tutorials/making-your-first-phaser-3-game with phaser 3.8 but after the scale manager change I can't find the correct object to call setScale on. // The platforms group contains the ground and the 2 ledges we can jump on platforms = this.physics.add.staticGroup(); // Here we create the ground. // Scale it to fit the width of the game (the original sprite is 400x32 in size) platforms.create(400, 568, 'ground').setScale(2).refreshBody(); Does anyone know how to scale something from the create method? DarkMoon_Lander 1 Link to comment Share on other sites More sharing options...
samme Posted May 22, 2018 Share Posted May 22, 2018 What happens? What's not working? Link to comment Share on other sites More sharing options...
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