MarcoC Posted May 21, 2018 Share Posted May 21, 2018 Hello, I'm trying to use SSAO2 postprocess in a scene with an Ortographic Camera, but the results are really messy. With SSAO (you can see the muted code in the bottom of the playground project) I cannot see any kind of result. Here is the playground: https://playground.babylonjs.com/#BUKDLQ Thanks! Quote Link to comment Share on other sites More sharing options...
Guest Posted May 22, 2018 Share Posted May 22, 2018 SSAO2 does not work with orthographic camera unfortunately The shader expects the projection to be perspective MarcoC 1 Quote Link to comment Share on other sites More sharing options...
MarcoC Posted May 22, 2018 Author Share Posted May 22, 2018 Thanks. Now I'm trying to: export to obj (I'm planning to use only meshes generated by code) using a bash script to bake textures with blender (I'm starting from https://gist.github.com/AndrewRayCode/760c4634a77551827de41ed67585064b ) import texture I will share results and a description of the process, just in case someone could find it usefull. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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