MackeyK24 Posted May 17, 2018 Share Posted May 17, 2018 Yo @Deltakosh and @Sebavan and @Wingnut Got a question about a source for particle systems ? Is there some kind of particle system source library somewhere (kinda of like hdrlibs expect for particle system values). How dow i create particle systems like Smoke and Fire, And Lightning Strikes and Laser Beams and stuff like that. I cant see how you would know values to use for the particles system (emit, capacity, texture mask, etc...) to achieve things like Fire and Smoke Etc... Quote Link to comment Share on other sites More sharing options...
Guest Posted May 17, 2018 Share Posted May 17, 2018 haha..already started: https://github.com/BabylonJS/Babylon.js/pull/4288 Just add more values here: https://github.com/BabylonJS/Babylon.js/tree/master/assets/particles/systems Quote Link to comment Share on other sites More sharing options...
MackeyK24 Posted May 17, 2018 Author Share Posted May 17, 2018 3 hours ago, Deltakosh said: haha..already started: https://github.com/BabylonJS/Babylon.js/pull/4288 Just add more values here: https://github.com/BabylonJS/Babylon.js/tree/master/assets/particles/systems I see where you going with this, but my question is, how do we COME UP with those values. Is there some kind of CHART or anything that says to make "Smoke" you need these type and values etc... I just dont understand how SOMEONE came up with those values. What if i need to make a Laser beam, how would i know what kind of values i need. Hmmm Quote Link to comment Share on other sites More sharing options...
Guest Posted May 17, 2018 Share Posted May 17, 2018 Experimentation I guess? Quote Link to comment Share on other sites More sharing options...
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