Evar1ste Posted May 16, 2018 Share Posted May 16, 2018 Hey, I want to ask if there is any possibility to change alpha of a single spine slot if its alpha value is animated. The problem is that the slot is autoupdated and it causes alpha value to be set every single update. Currently i am using TweenMax and it works perfectly well if slot has static alpha value. Unfortunatelly setting autoUpdate to false for whole spine isn't an option. Thanks for help Quote Link to comment Share on other sites More sharing options...
jonforum Posted May 16, 2018 Share Posted May 16, 2018 it not work if you set the alpha in the color matrix ? Quote Link to comment Share on other sites More sharing options...
jonforum Posted May 16, 2018 Share Posted May 16, 2018 the a for alpha Quote Link to comment Share on other sites More sharing options...
Evar1ste Posted May 22, 2018 Author Share Posted May 22, 2018 Hey, thanks for response Well, it works when the slot has its alpha value constant during animation. But some of the slots has their respective alpha values animated (in my particular example from 0.45-0.55 and so on) so i can modify that value using TweenMax but autoupdating overrides my value with next from animation. So i want to ask if there is opportunity to NOT update single slot. Quote Link to comment Share on other sites More sharing options...
jonforum Posted May 23, 2018 Share Posted May 23, 2018 am not sure i understand. Can you make a codepen with GSAP and pixi-spine ? fork this https://codepen.io/GreenSock/pen/hbCir On my side it seem work, maybe am not understand your anwser Quote Link to comment Share on other sites More sharing options...
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