ian Posted May 16, 2018 Share Posted May 16, 2018 Addon for blander -> babylon exporter (version 5.6.1) How can I export all on scene as "flat shading" ??? Any help? I try check "flat shading" under Mesh tab in blender BUT exported .babylon file is is loading as smooth shading. There is no check box under. This check box is missing. (I also have Tower of Babel installed but I disable it). Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted May 16, 2018 Share Posted May 16, 2018 There has been a switch to the way Blender does it without implementing in the exporter. It reduced complexity (along with removing 64k vertex limit) in the geometry section. Add a 'Edge Split' modifier to any meshes that need flat shading. I have never needed to work any of the controls on one. It also generates fewer vertices than the way the exporter used to do it. ian and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted May 17, 2018 Share Posted May 17, 2018 (a little Blender tip just in case: if you want to assign a modifier on many objects at the same time, make your selection and add your modifier on the active object, then 3DView > Objects > Make Links > Modifiers) ian and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
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