MadeByJawns Posted May 13, 2018 Share Posted May 13, 2018 Hey, not entirely sure if this is a bug or something has changed with useBlurCloseExponentialShadowMap but after switching to 3.2, when loading any scene that uses that shadow type, for like a split second you can see the actual shadow map or something weird on screen? This can be recreated here by commenting in/out line 16 https://www.babylonjs-playground.com/#0TG0TB When you change the position/rotation of the light or some shadowGenerator settings it also changes the shape of the image that flashes. Interestingly it also happens every load on chrome, but inconsistently on Firefox, tested in both Windows and Ubuntu. Included a screenshot, still trying to figure out what it is but I honestly don't know enough ? Quote Link to comment Share on other sites More sharing options...
Guest Posted May 14, 2018 Share Posted May 14, 2018 on it!! it is clearly a bug! Will be fixed with next commit Quote Link to comment Share on other sites More sharing options...
MadeByJawns Posted May 16, 2018 Author Share Posted May 16, 2018 Awesome! Thanks a lot @Deltakosh, I see the fix is already pushed! ? Just a quick question about releases regarding bug fixes like that... we just switched to using babylon with NPM so was wondering when that fix would be in / when those NPM builds usually get updated compared to the normal releases? Thanks again! Quote Link to comment Share on other sites More sharing options...
Guest Posted May 16, 2018 Share Posted May 16, 2018 I will send the alpha2 on Friday (make sure to use preview version in your npm setup) MadeByJawns 1 Quote Link to comment Share on other sites More sharing options...
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