captainleighwalker Posted May 10, 2018 Share Posted May 10, 2018 I assume this is a bug? http://www.babylonjs-playground.com/#Q4F76I#1 Or how to work around it? The reason I am doing this is because I am using -1 scale to mirror a mesh then I assume I need to flip faces. Or please let me know if there's another way. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 10, 2018 Share Posted May 10, 2018 hello this is expected as both clones share the same geometry here is a solution: http://www.babylonjs-playground.com/#Q4F76I#2 Quote Link to comment Share on other sites More sharing options...
captainleighwalker Posted May 11, 2018 Author Share Posted May 11, 2018 Cool thanks @Deltakosh ?? Quote Link to comment Share on other sites More sharing options...
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