Akis Posted February 11, 2014 Share Posted February 11, 2014 Hi, I'm wondering if you have some suggestion for some ad networks for web games. I heard about Leadbolt, but they are exclusive to mobile apps & web. It seems to be one of the most used on this forum so I'm sure it's not bad. But if you launch your game on your main website, or even on Facebook. What do you use? I heard about ad4game, but are there any others networks? Thanks. Quote Link to comment Share on other sites More sharing options...
Raiper34 Posted February 22, 2014 Share Posted February 22, 2014 Hi, I use thisGame AdvertIt was great many months, but now they have some problems (one month), ads is showing very slow, and administration is a bit broken too :/ Quote Link to comment Share on other sites More sharing options...
reaganm Posted February 22, 2014 Share Posted February 22, 2014 Hey here is something you'll be interested in. I have just created a site thats not officially launched yet, but hopefully itll help you find exposure. Its a search engine for indie games and other indie stuff ( comics etc ) http://indieseeker.com. I need people to help me fill it before I launch! Quote Link to comment Share on other sites More sharing options...
@99golems Posted February 23, 2014 Share Posted February 23, 2014 if it's just for web can you use google AdSense? Quote Link to comment Share on other sites More sharing options...
Raiper34 Posted February 23, 2014 Share Posted February 23, 2014 Google adsense is bad targeted in page with minimu texts... I now try Cmpfun and it seems good Quote Link to comment Share on other sites More sharing options...
Froton X Posted February 27, 2014 Share Posted February 27, 2014 How do ads for games work? Do you serve advertisements of other games in yours and get paid for every click? Do you have to advertise your own game in order to receive advertisements from others in yours? How much profit can be made in a week from it and do you have to invest or is it free as long as you put the ads of others into the game? Quote Link to comment Share on other sites More sharing options...
Sebi Posted February 27, 2014 Share Posted February 27, 2014 I'm looking for a good ad partner too. So I thought that I will use AdMob for my native versions of my game (I've been using adsense for years and google always paid, even tho the cpm of AdMob is apparently less than other ad networks, but the trust is worth it to me). For the facebook version... https://developers.facebook.com/docs/adproviders/ I can't really decide which to pick. And the next problem is that I have no clue which network to pick for all the other web sites. E.g. my own website, mozilla marketplace, chrome app store.. Any ideas? Quote Link to comment Share on other sites More sharing options...
Raymond Posted August 28, 2014 Share Posted August 28, 2014 according to my experience, admob is a good option. if you are writing some html5 game for mobile phone, you need using cordova/phonegap or intel xdk, to pack the html5 content into a hygrid native app. then use the admob plugin, which is based on admob native sdk. just a few line of js code, it's done. https://github.com/floatinghotpot/cordova-admob-pro Quote Link to comment Share on other sites More sharing options...
Daisy90 Posted September 12, 2014 Share Posted September 12, 2014 Hi, do you have any numbers what ecpm´s are realistic when integrating leadbolt, ad4game, gameadvert, cpmfun , etc?I tried out leadbolt and have like 0,2$ ecpm^^ Kiss ya all! Quote Link to comment Share on other sites More sharing options...
sofisantuch Posted October 16, 2014 Share Posted October 16, 2014 I think the best option for you may be adtomatik. It has the higher eCPM and worldwide reach. I think that's the most important details. I've been using it and the results are great. You can see more details on google. Just check it out Quote Link to comment Share on other sites More sharing options...
GameOptimal Posted October 22, 2014 Share Posted October 22, 2014 I tried out leadbolt and have like 0,2$ ecpm^^ I heard some good things about leadbolt on another forum, I'll see if I can find the source. I was hoping to use it as my ad-network. Is there anyone else that has tried leadbolt? @sofisantuchNever heard of it, that sounds more like a personal opinion. Do you know any other developers that are using it? Quote Link to comment Share on other sites More sharing options...
Reborned Posted October 22, 2014 Share Posted October 22, 2014 I'm searching for ad networks too. Leadbolt looks good, but as far I know, they only monetise mobile traffic. I would like to use something that works well for both desktop and mobile. Quote Link to comment Share on other sites More sharing options...
fldr Posted October 22, 2014 Share Posted October 22, 2014 Hi, I use thisGame AdvertIt was great many months, but now they have some problems (one month), ads is showing very slow, and administration is a bit broken too :/ Hi, would you please tell me how you implemented it in construct2? best regards! Quote Link to comment Share on other sites More sharing options...
Raiper34 Posted October 23, 2014 Share Posted October 23, 2014 Hi, would you please tell me how you implemented it in construct2? best regards!Put it only i html file Quote Link to comment Share on other sites More sharing options...
fldr Posted October 24, 2014 Share Posted October 24, 2014 Thank you!do you use that on your "Build a Snowman" game? is it the loading screen which appears before the actual game is loaded? Quote Link to comment Share on other sites More sharing options...
SolarJS Posted October 27, 2014 Share Posted October 27, 2014 Has anyone tried FGL_Ads yet? Quote Link to comment Share on other sites More sharing options...
totallybueno Posted June 21, 2016 Share Posted June 21, 2016 Hi guys, can anyone tell me how to integrate ads in a HTML web (not .apk or .ipa) game? I´m trying with Leadbolt but I don´t see how to do it... Quote Link to comment Share on other sites More sharing options...
totallybueno Posted June 21, 2016 Share Posted June 21, 2016 I integrated ads but Leadbolt seems to be working only on mobile devices, does anyone know how to implement ads in desktop html games? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Petiiz Posted June 21, 2016 Share Posted June 21, 2016 if it's possible I'm would like to know too. Quote Link to comment Share on other sites More sharing options...
totallybueno Posted June 22, 2016 Share Posted June 22, 2016 No news at the moment Petiiz, working fine on mobile but I don´t find an option to implement ads on html desktop I´ll let you know something here if I find it. Quote Link to comment Share on other sites More sharing options...
Petiiz Posted June 23, 2016 Share Posted June 23, 2016 when you say that works fine on mobile, it's browser based or wrapped to app? Quote Link to comment Share on other sites More sharing options...
jay02 Posted June 26, 2016 Share Posted June 26, 2016 Admob is a good ad network and for mobile game apps. Quote Link to comment Share on other sites More sharing options...
totallybueno Posted June 27, 2016 Share Posted June 27, 2016 On 23/6/2016 at 4:01 PM, Petiiz said: when you say that works fine on mobile, it's browser based or wrapped to app? At the moment I´m using it as mobile brower, no app at the moment. Quote Link to comment Share on other sites More sharing options...
totallybueno Posted June 27, 2016 Share Posted June 27, 2016 19 hours ago, jay02 said: Admob is a good ad network and for mobile game apps. I know, but I´m trying to find a desktop solution. Quote Link to comment Share on other sites More sharing options...
Petiiz Posted June 28, 2016 Share Posted June 28, 2016 On 27/06/2016 at 4:47 AM, totallybueno said: At the moment I´m using it as mobile brower, no app at the moment. hmmm thats nice! and what ad networks works in mobile browser? Are you using phaser? if yes, your games use sounds/music normally in mobile browser? I just can't I don't know why if you use phaser and sounds works at your mible browser game, please let me know and try to help me! haha post: http://www.html5gamedevs.com/topic/23196-audiolocalstorage-problem-ios-browser/ Quote Link to comment Share on other sites More sharing options...
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