Gravix Posted May 9, 2018 Share Posted May 9, 2018 Hello, I'm fairly new to development with Phaser (TypeScript). I've made a simple login screen in HTML, and I'm trying to make the "Log In" button which is in the external HTML call a function in my Phaser game. This is the button that will call the function: <button onclick="login()">Log In</button> Where in my project should I write the function "login", and how can I call it when I click the button? Any help would be greatly appreciated. ? I'm using this as a base for my project (I purchased his book): https://github.com/code0wl/Multiplayer-Phaser-game Link to comment Share on other sites More sharing options...
Fenopiù Posted May 10, 2018 Share Posted May 10, 2018 I've created the button via DOM in Phaser/Typescript. In theory, you can put your function "login" wherever you want... but it have to exist BEFORE the browser see "<button onclick="login()">Log In</button>". That's why I've followed the DOM solution. Link to comment Share on other sites More sharing options...
s4m_ur4i Posted May 10, 2018 Share Posted May 10, 2018 As Fenoliù said You can call JS functions everywhere in Phaser if they were defined global and executed before your phaser game runs. if you got a Phaser.Button and have a click event on it, just call a method like: myButtonClickMethod() { login(); } if your "login" function is available, it will execute it. greetings. Link to comment Share on other sites More sharing options...
Gravix Posted May 11, 2018 Author Share Posted May 11, 2018 Thanks for the help, appreciate it! This has been resolved. I forgot that I could just use the click events... Oops. My solution was quite simple, in case anyone else has the same question: this.loginButton = document.getElementById('login-btn') as HTMLLinkElement; this.loginButton.addEventListener('click', (e) => this.login(e)); Link to comment Share on other sites More sharing options...
Recommended Posts