KevinK Posted May 4, 2018 Share Posted May 4, 2018 I am wondering with the current implementation of skyMaterial is there a way to properly orient the material when a scene is oriented with Z axis up. rotating the Box does not work. Thanks Quote Link to comment Share on other sites More sharing options...
Guest Posted May 4, 2018 Share Posted May 4, 2018 Hello the shader is writing pixel with Y-up, so I guess the only choice will be to update the material: https://github.com/BabylonJS/Babylon.js/tree/master/materialsLibrary/src/sky Quote Link to comment Share on other sites More sharing options...
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