matdav Posted May 3, 2018 Share Posted May 3, 2018 Hi guys, I have this problem with the latest version of the library. I added an observable to scene.onPrePointerObservable to get notifications on pointer down and up on the scene and accordingly set a variable _isPointerDown to true or false, in the same way is done in FramingBehavior to detect the user is moving the scene. When I make a single click on the scene I correctly receive the two notifications for the pointer down and pointer up events. The problem occurs when I do dragging (moving the camera). I receive the notifications for pointer down and pointer move, even in the moment of button release (pointer up is missing). So the variable _isPointerDown remains true even when the pointer is not down anymore. The problem started with the latest version (3.3.0-alpha.0) Take a look at the following playground and at the console. https://playground.babylonjs.com/#VH9W33 Thanks, Matteo Quote Link to comment Share on other sites More sharing options...
Guest Posted May 3, 2018 Share Posted May 3, 2018 Good catch! I'll make sure to fix it for next nightly Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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