GameMonetize Posted March 12, 2014 Share Posted March 12, 2014 The thing is that bones are relative to object's world. You cannot move it somewhere as this matrix is a representation of a difference between object's rest position and a new position. To create a ragdoll with bones you have to set the bone matrix to difference between ragdoll rest position and current position. Am I clear (not sure ) Quote Link to comment Share on other sites More sharing options...
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