ram64 Posted February 11, 2014 Share Posted February 11, 2014 So here's the problem that made me bang my head a little. If you set a custom collision callback in the physics.collide() this will not be fired for left or right collisions. I've detailed the issue on github (issue #398).The fix is to add return true; at the end of the Body.hitLeft() and Body.hitRight() methods in the Phaser source code. Link to comment Share on other sites More sharing options...
rich Posted February 11, 2014 Share Posted February 11, 2014 Thanks. I'll merge this into a 1.1.5 release later this week. Link to comment Share on other sites More sharing options...
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