Wingnut Posted April 29, 2018 Share Posted April 29, 2018 Hi gang! I was testing fullscreen ADT .background options, and found an 'oddness'. https://www.babylonjs-playground.com/#GL5SIM#3 When using left-mouse-drag of pointer/camera, pointer goes in-active over red buttons. Or maybe I should say... pointer gets "commandeered". (LMB-drag the camera, making pointer cross the red buttons) Perhaps GUI buttons should NOT check for onMouseOver IF a mouse button is already depressed (drag in-progress). Seems ESPECIALLY important when ADT is set !isForeground (set as backgrounded). But issue is seen in foreground mode, too. [link] Really, though, whether ADT isForeground or not, I think nothing should interrupt a drag in-progress. During a drag, CSS cursor MIGHT be set as "grabbing hand", perhaps dragging a mesh. We don't want the drag interrupted when crossing ADT controls, right? Anyway... just checking. Everything might be fine. Thx for verification/thoughts. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 29, 2018 Share Posted April 29, 2018 Hello! The priority capture is expected as ADT is supposed to be foreground ,it captures the input before the scene is in. For a foreground ADT you are right this is a bug (And I literally have only a few hours to fix it before we ship 3.2...) https://github.com/BabylonJS/Babylon.js/issues/4236 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted April 29, 2018 Author Share Posted April 29, 2018 Well good luck, and thx for the reply (on a Sunday, even). I always use rubber dead-lines... which makes them live-lines, which makes them very flexible. (less stress) (Wingy hands DK a 100 meter roll of live-line). ? Good luck with the shipping. (I wonder where it is shipping-to, and via what carrier) Quote Link to comment Share on other sites More sharing options...
Guest Posted April 29, 2018 Share Posted April 29, 2018 Thanks! I've found a fix will be in next commit and even better in official 3.2 Quote Link to comment Share on other sites More sharing options...
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