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Use the error of SceneOptimizer.


simple_life
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5 hours ago, Sebavan said:

The MergeMesh method does not support large meshes yet (ie more than 65535 indices) 

You could add the support by creating your own Optimization Rule based on :

https://github.com/BabylonJS/Babylon.js/blob/master/src/Tools/babylon.sceneOptimizer.ts#L333

I will add the support for large arrays ASAP.

 

Thank you. I hope you can do better.

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