simple_life Posted April 23, 2018 Share Posted April 23, 2018 Hello all, I am not very understanding of the exception that occurred when using BABYLON.SceneOptimizerOptions.LowDegradationAllowed() to optimize the scene. I don't know how to fix it. Quote Link to comment Share on other sites More sharing options...
Sebavan Posted April 23, 2018 Share Posted April 23, 2018 The MergeMesh method does not support large meshes yet (ie more than 65535 indices) You could add the support by creating your own Optimization Rule based on : https://github.com/BabylonJS/Babylon.js/blob/master/src/Tools/babylon.sceneOptimizer.ts#L333 I will add the support for large arrays ASAP. simple_life 1 Quote Link to comment Share on other sites More sharing options...
Sebavan Posted April 23, 2018 Share Posted April 23, 2018 Actually It should work with the latest, I just deployed the fix simple_life 1 Quote Link to comment Share on other sites More sharing options...
simple_life Posted April 24, 2018 Author Share Posted April 24, 2018 5 hours ago, Sebavan said: The MergeMesh method does not support large meshes yet (ie more than 65535 indices) You could add the support by creating your own Optimization Rule based on : https://github.com/BabylonJS/Babylon.js/blob/master/src/Tools/babylon.sceneOptimizer.ts#L333 I will add the support for large arrays ASAP. Thank you. I hope you can do better. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 25, 2018 Share Posted April 25, 2018 "Thank you. I hope you can do better." Are you sure this is how you wanted to say it ? simple_life 1 Quote Link to comment Share on other sites More sharing options...
simple_life Posted April 27, 2018 Author Share Posted April 27, 2018 On 4/26/2018 at 5:13 AM, Deltakosh said: "Thank you. I hope you can do better." Are you sure this is how you wanted to say it ? I'm sorry,My English is not good. “I hope you can do better ”,In Chinese, this is a blessing , You guys are the best. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 27, 2018 Share Posted April 27, 2018 I was 99% sure of that but thank you so much for clarifying! simple_life 1 Quote Link to comment Share on other sites More sharing options...
simple_life Posted April 28, 2018 Author Share Posted April 28, 2018 Thank you for your trust,but why not 100%? Quote Link to comment Share on other sites More sharing options...
Guest Posted April 28, 2018 Share Posted April 28, 2018 something we meet weird people Quote Link to comment Share on other sites More sharing options...
simple_life Posted April 29, 2018 Author Share Posted April 29, 2018 Thank you very much for your help.. You will do better and better. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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