pdiddles03 Posted April 23, 2018 Share Posted April 23, 2018 I'm writing my own map using my own method to parse through arrays in order to create a map. if you visit the link i provided, if you hit the right key , keep it down and jump when you are colliding to the right, you get some undesired results. Any thoughts on why this happened? http://calebprenger.com/happytrex Link to comment Share on other sites More sharing options...
Mickety Posted April 23, 2018 Share Posted April 23, 2018 I think the collision box is a little wider. Try moving right and jumping BEFORE you hit the wall. Once you do, character will hit a ceiling, that is not there. Hope this gives you some insight. Link to comment Share on other sites More sharing options...
pdiddles03 Posted April 23, 2018 Author Share Posted April 23, 2018 1 hour ago, Mickety said: I think the collision box is a little wider. Try moving right and jumping BEFORE you hit the wall. Once you do, character will hit a ceiling, that is not there. Hope this gives you some insight. No. It looks like when i round the pixels this is a problem. Link to comment Share on other sites More sharing options...
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