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How to stop and execute function just after render every frame?


ipsilondev
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Hello everyone!

i have a very specific question, i need to somehow pause the game at the end of the frame render, execute a function and then render the next frame, and do the same over and over, is that possible? if there is no function that would allow to do that, what is the function that takes care of the scene rendering so i could modify it?

 Thanks!

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