EpicKingdom_ Posted April 21, 2018 Share Posted April 21, 2018 I am thinking about just using Phaser 2 for my games since there are so many available examples online unlike Phaser 3. Link to comment Share on other sites More sharing options...
KungFuFlames Posted April 21, 2018 Share Posted April 21, 2018 I suggest you to use Phaser 2.6. It's a stable and has a great documentation. If you use Phaser 3, you will need some basic understandings, since there is no documentation right now(correct me if I'm wrong). There are some examples HERE. Link to comment Share on other sites More sharing options...
theNeedle Posted April 21, 2018 Share Posted April 21, 2018 @KungFuFlames You can find the current Documentation for Phaser 3 here . Link to comment Share on other sites More sharing options...
mazoku Posted April 21, 2018 Share Posted April 21, 2018 I think it is acceptable. Don't see a reason why not to use it if you like it. strivinglife 1 Link to comment Share on other sites More sharing options...
strivinglife Posted April 21, 2018 Share Posted April 21, 2018 I completely agree with mazoku. I'm working on a new game and am using Phaser 2 CE. Although now that 3.6.0 dropped with container support I might start looking at using that for pieces of what I'm doing. Being so new, 3 is going to continue changing rapidly, while 2 should be pretty stable. Link to comment Share on other sites More sharing options...
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