soybean Posted April 18, 2013 Share Posted April 18, 2013 I've been into PlayCraft Labs game engine and found it quite nice. It utilize an Entity-Component-System framework with several components and systems ready to use by the author, such as particles, physics, effects, etc. Check it out here. To get access to the codes and documentation, you'll need to sign up. Quote Link to comment Share on other sites More sharing options...
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