HoloLite Posted April 14, 2018 Share Posted April 14, 2018 This issue exists on steamvr/winmr environment. (Steamvr running over winmr). To create the env: - Use windows mixed reality - Install SteamVR and WinMR for Steamvr - On the chrome browser, enable the following via chrome://flags - WebVR - Gamepad Extension - OpenVR hardware Support To repro the issue, you can use any babylonjs webvr page that enables the controllers. WinMR controllers are just not showing up. I guess this could be an issue with my configs, or chrome itself or remote possibility: babylonjs. Let me know if you have a workaround or solution to this. Chrome has so far the best performing webvr browser, easily reaches 90 fps for my test webvr apps, while Edge is only about half of the perf. Just too bad I can't have the winmr controllers showing up. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted April 14, 2018 Author Share Posted April 14, 2018 As comparison, I have confirmed the following: Firefox on steamvr/winmr does display winmr controllers correctly. Chrome on vive does display vive controllers correctly. Quote Link to comment Share on other sites More sharing options...
trevordev Posted April 16, 2018 Share Posted April 16, 2018 Sorry, based on this site: https://webvr.info it looks like only Edge, Firefox and Supermedium are supported by the mixed reality headsets at this time. When I tried an MR headset in chrome and chrome canary (With babylon or Aframe), webVR caused steamVR to hang so I think it might be an issue outside of babylon. When chrome removes webvr from behind the flag or when webXR is availible hopefully these compatibility issues will be resolved. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
HoloLite Posted April 17, 2018 Author Share Posted April 17, 2018 @trevordev Thanks for looking into this. Waiting for the Chrome team to lift up that beta label. May take forever though - you know it's Google. trevordev 1 Quote Link to comment Share on other sites More sharing options...
HoloLite Posted May 4, 2018 Author Share Posted May 4, 2018 So I tried again today with the latest win 10 creator update. I am using winmr headset/controllers with Chrome browser running on the Steamvr (over winmr). Yes the controller showed up! But....wait... it's not the winmr controller, it's the VIVE controller mesh!! I guess Google still has no love for Microsoft.? Quote Link to comment Share on other sites More sharing options...
Guest Posted May 4, 2018 Share Posted May 4, 2018 hahah! Yeah that must be it Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.