meteoritool Posted April 7, 2018 Share Posted April 7, 2018 Hi, Latest preview release has a 'fatal' bug for my scene, it's unclear on why, but it is triggered when my character should move. Here's the console log : Uncaught TypeError: Cannot read property 'm' of undefined at e.multiplyToRef (babylon.js:2) at Function.e.ComposeToRef (babylon.js:2) at i._processLateAnimationBindingsForMatrices (babylon.js:13) at i._processLateAnimationBindings (babylon.js:13) at i._animate (babylon.js:13) at i.render (babylon.js:14) at index2.js:116 at n._renderLoop (babylon.js:6) My guess is that it's probably a bug since it used to work before last update... Thanks for your help ! Quote Link to comment Share on other sites More sharing options...
Guest Posted April 9, 2018 Share Posted April 9, 2018 Can you share a repro? Quote Link to comment Share on other sites More sharing options...
meteoritool Posted April 11, 2018 Author Share Posted April 11, 2018 Here's PG based on the weighted animations demo : https://www.babylonjs-playground.com/#IQN716#26 Wait for the model to load, it should be idle. All 3 weighted animations are begun and stored in an Javascript array animsCont[ ] Clicking anywhere on the scene should trigger an anmation change by setting animsCont[1].weight It used to work fine but lately it has returned the error this PG is showing... Quote Link to comment Share on other sites More sharing options...
Guest Posted April 12, 2018 Share Posted April 12, 2018 ok thanks a lot. I'll fix it for next nightly meteoritool 1 Quote Link to comment Share on other sites More sharing options...
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