Rodrix3 Posted April 4, 2018 Share Posted April 4, 2018 I am starting to use the Babylon Editor (http://editor.babylonjs.com/). My scene is 260 mb (for local usage), and so Chrome browser hangs if I try to export the whole scene. Therefore I would like to use the "manual export" feature, which is just clicking on "Export". The manual suggests that I copy this code and save it into a file as ".editorproject". OK. Now, how can I apply the changes to my project, given that I cannot export the scene? How can I load .editorproject into my html / js project? Is there a way to convert .editorproject into code so I can integrate my changes? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 4, 2018 Share Posted April 4, 2018 Pinging @Luaacro who is the editor mastermind Rodrix3 1 Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted April 8, 2018 Share Posted April 8, 2018 Hey good question! you can reach the workflow here: http://doc.babylonjs.com/resources/getting_started the V2 of the editor is coming soon with a better workflow, easier to use Quote Link to comment Share on other sites More sharing options...
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