Rodrix3 Posted April 1, 2018 Share Posted April 1, 2018 Hi there and thank you everyone in advance for you reply. On 3ds max, I have a text, with an extrude modifier that creates a mesh. Strangely when I export it via the Babylon exporter plugin, the mesh becomes mirrored. Like if it was flipped (exactly as if you had seen the mesh on a mirror). Strangely the rest of the scene exports correctly. Just this mesh, is mirrored horizontally, and thus is incorrect. How to fix this so it exports correctly? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 2, 2018 Share Posted April 2, 2018 Pinging @noalak who may be able to help Quote Link to comment Share on other sites More sharing options...
Guest Posted April 2, 2018 Share Posted April 2, 2018 Most of the time: reset X-form is useful to fix these issues Quote Link to comment Share on other sites More sharing options...
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