jps0611 Posted March 26, 2018 Share Posted March 26, 2018 Howdy, I seem to be having some bit of difficulty in getting the vertex data from an imported gltf asset via the asset manager. The loadedMeshes don't seem to expose the underlying meshes in a way that allows me to grab the vertices. Am I doing something wrong? Any playgrounds out there that might be of use here? JPS Quote Link to comment Share on other sites More sharing options...
Guest Posted March 26, 2018 Share Posted March 26, 2018 You can see an example on this one: https://www.babylonjs-playground.com/#10D6YT#109 The explode function calls getVerticesData on the loaded GLTF mesh Quote Link to comment Share on other sites More sharing options...
jps0611 Posted March 26, 2018 Author Share Posted March 26, 2018 Thank you sir! Quote Link to comment Share on other sites More sharing options...
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