Tomm Huth Posted March 20, 2018 Share Posted March 20, 2018 It seems that the scene sticks to a "normal" earth like gravity, no matter what scene.gravity is set as. see http://www.babylonjs-playground.com/indexstable#L4VIKM I thought you were free to set this to whatever you wanted, like Vector3.Zero()? Or am I missing something? Quote Link to comment Share on other sites More sharing options...
Tomm Huth Posted March 20, 2018 Author Share Posted March 20, 2018 Also notice how the sphere seems to jump up, before falling down, even though its placed above the plane Quote Link to comment Share on other sites More sharing options...
Pryme8 Posted March 20, 2018 Share Posted March 20, 2018 http://www.babylonjs-playground.com/indexstable#L4VIKM#1 Quote Link to comment Share on other sites More sharing options...
Tomm Huth Posted March 20, 2018 Author Share Posted March 20, 2018 thanks man! didnt know it had to come as a parameter! Quote Link to comment Share on other sites More sharing options...
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