V!nc3r Posted March 19, 2018 Share Posted March 19, 2018 Hi! As we can see in my cornell box scene, something is now wrong with lightmap texture : https://www.babylonjs-playground.com/#J5E230#11 All was working good last time I play with it. If line 7 you change mode to ambientTexture instead of lightmapTexture... var mode = lightmapModes.AMBIENT; ...you will see that textures are correctly assigned, so I don't think this bug is due to my code (or maybe I'm wrong? ) Quote Link to comment Share on other sites More sharing options...
Guest Posted March 19, 2018 Share Posted March 19, 2018 It is a old bug I already fixed...Someone messed up with the repo I'll fix it immediatly V!nc3r 1 Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted March 19, 2018 Author Share Posted March 19, 2018 Great, thanks! Quote Link to comment Share on other sites More sharing options...
Guest Posted March 19, 2018 Share Posted March 19, 2018 Should be good now Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted March 19, 2018 Author Share Posted March 19, 2018 Yep thanks! Now it works "comme un charme". GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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