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A libgdx journey with HTML5


sushisto
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Hello Guys,


I wrote an article about my experience building the HTML5 version of my game Boomerang Chang with libgdx : https://www.crazygames.com/blog/2018/03/07/A-libgdx-journey-with-HTML5/

The article summarizes all the steps I went through to make the HTML5 version from an existing Java code base (Android/IOS), from compiling with GWT to publishing on a web portal.

It was my first attempt on making an HTML5 game (you can try it here : http://www.crazygames.com/game/boomerang-chang). 

Hopefully it can help some of you if you want to give libgdx a try :)

Cheers,

Michel

 

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