Jump to content

error with dispose, latest build


phaselock
 Share

Recommended Posts

erm, ok...I haven't been following the latest announcements so pls bear with me if someone has spotted this alr. Working on a long ass project which was working fine until today, got an error in my console ' setting getter-only property "skeleton" '.

Traced my codes down to the error popping up in disposing of instanced meshes and managed to get the repro in PG: http://www.babylonjs-playground.com/index.html#0URP8I

Is this a bug or just me ?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...