MarianG Posted March 10, 2018 Share Posted March 10, 2018 Hey friends, I have 2 problems 1. my object has some strange white outline on chrome 65, android 6 and 7, unfortunatelly I can't do a screenshot because on screenshot all the time it;s ok :)) and I cann't explain why, all good on other browsers. So, the question is, Can I avoid this somehow? 2. I exported an object from 3ds max with 4 submaterials and 22 materials, almost all pbr materials, but I got 59 materials on the babylonjs file, so I think I didn't do something fine? I manually remove all the duplicates from materials from babylonjs file, but I still have duplicates on the live scene. Here is a demo for both problems https://preview.smarteam3d.com/demos/car_config Quote Link to comment Share on other sites More sharing options...
Guest Posted March 13, 2018 Share Posted March 13, 2018 1. It's gonna be tough to help You need to divide and conquer here: remove stuff from your scene until you find the culprit 2. Can you open an issue on the exporter repo and share the scene? We will have a look at it to understand this behavior (perhaps you have shared materials?) https://github.com/BabylonJS/Exporters Quote Link to comment Share on other sites More sharing options...
MarianG Posted March 13, 2018 Author Share Posted March 13, 2018 Many thanks. 1. I fought,... and finally I fix it with a fxaa postProcess. 2. Yes, I share some materials,... this is not too good? This is how it looks my material tree on 3ds max. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 13, 2018 Share Posted March 13, 2018 Sharing is perfect, it helps performance Quote Link to comment Share on other sites More sharing options...
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