hugoruscitti Posted March 9, 2018 Share Posted March 9, 2018 Hi!, i working in a proof of concept with phaser 3, and i see that is working very fine ! but i want to access to the current frame rate to show it in the game screen. i don't find any examples or documentation about it, there is any way to get the current frame rate in phaser 3? Thanks!! Link to comment Share on other sites More sharing options...
samme Posted March 10, 2018 Share Posted March 10, 2018 Appears to be in game.loop.actualFps. DaSoup and Jacques 2 Link to comment Share on other sites More sharing options...
hugoruscitti Posted March 10, 2018 Author Share Posted March 10, 2018 Thanks !!! Link to comment Share on other sites More sharing options...
RollinSafary Posted March 13, 2018 Share Posted March 13, 2018 using in-game fps meter can cause decreasing game fps, so i suggest you to use your browser fps meter for Google Chrome here is the link https://developer.chrome.com/devtools/docs/rendering-settings Link to comment Share on other sites More sharing options...
rich Posted March 13, 2018 Share Posted March 13, 2018 Please use the built-in FPS meter in your browser. Link to comment Share on other sites More sharing options...
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