Quinten Posted March 8, 2018 Share Posted March 8, 2018 Hi there, I have been tinkering with phaser 3 this last month and made a puzzle game i want to share with you all. Check it out at https://supernapie.com/games/unmatch It's a match 3 game based on the Wisconsin card sorting test. Properties (color, shape and count) must either completely match or be completely different. For example three red tiles with different shapes but 2 shapes on each tile. Or three different colors, 1 tile with one triangle, 1 tile with 2 triangles and 1 tile with 3 triangles. It may seem difficult, but the tutorial levels will make it clear. After the 3 tutorial levels you unlock a level editor and you can beat your own score. Feedback == welcome claydev 1 Quote Link to comment Share on other sites More sharing options...
MrPancakes Posted March 9, 2018 Share Posted March 9, 2018 well done @quinten nice and clean ? Quote Link to comment Share on other sites More sharing options...
Quinten Posted March 9, 2018 Author Share Posted March 9, 2018 2 hours ago, Kaffesumpen said: well done @quinten nice and clean ? Thank you! Quote Link to comment Share on other sites More sharing options...
claydev Posted March 10, 2018 Share Posted March 10, 2018 Amazing work. Works flawlessly on both landscape and portrait orientation. Also works on almost all mobile browsers including UC browser. The game itself is clean, quick but fluid. The animation is just perfect, giving a good rhythm to keep playing more. I haven't tried to go further than 3x3 though, but I am sure it's even more fun. Quote Link to comment Share on other sites More sharing options...
onlycape Posted March 11, 2018 Share Posted March 11, 2018 Definitely not the typical Match 3, this is better. It has more depth of game and is a greater challenge. But I wonder, what will a fan of the Candy Crush saga think? ... Good job!! Quote Link to comment Share on other sites More sharing options...
Quinten Posted March 11, 2018 Author Share Posted March 11, 2018 Thank you for the feedback @toraleca and @onlycape. I think hardcore fans of Candy Crush will think my game is a cheap ripp off of their favorite game, that doesn't have that many levels. Yet that idea won't stop from experimenting with phaser and try to learn game development. I just wanted to do something different from my normal platformer mechanics and thought the idea of 'unmatching' tiles was worth building a prototype around. onlycape 1 Quote Link to comment Share on other sites More sharing options...
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